Today

Farming, events and raids announced by the team.

Features

How Innovative plays: a faster start, hunting areas and an Olympiad that keep changing, and gear that opens in stages across the season.

SoloHunting areas that change every two days
PartyParties of up to nine players
Mass PvPClan wars and castle sieges

Progression

You know the journey. Innovative brings you to the action sooner, then gives the climb to level 80 its weight. Gear opens in stages, giving each part of the season its own battles.

Gear progression

From the season opening
  1. Weeks 0–1

    Build your foundation with equipment capped at B-grade.

  2. From week 2

    A-grade and S-grade weapons, armor and accessories enter the season.

  3. Later update

    Innovative weapons, armor and jewellery bring a new goal at level 80.

Grade requirements: D-grade at level 20, C-grade at 40, B-grade at 52, A-grade at 61 and S-grade at 76.

Signature systems

Swapping solo areas

A familiar world should still have somewhere new to take you. Solo hunting areas swap every two days, giving independent players a changing setting for their next session.

Full feature details

Return to a different hunting ground every 48 hours and discover a fresh route through your progression.

All features

28 features

Progression

Reach the action sooner, then grow with a season that opens its next chapter together.

05
Dynamic EXPGet to the part you came back for.

Get to the part you came back for. The journey from level 1 to 70 is designed to move quickly, giving returning players a shorter road to meaningful adventures.

From 70 to 80, progression becomes slower and more demanding. The endgame climb has room for preparation, teamwork and the satisfaction of earning your next level.

Class changesChoose your calling without an early grind.

Choose your calling without an early grind. Your first and second class changes are free, letting you settle into the role you want to play.

The third class change costs 300 Argos Marks and 30,000,000 Adena, giving that next step a goal of its own. Argos Marks drop in the Wall of Argos.

Subclass & NoblesseThere is more to your character than its first path.

There is more to your character than its first path. Adjusted subclass and Noblesse progression makes these milestones part of Innovative’s journey.

Develop another role and work toward Noblesse through the server’s adapted requirements. The full objectives and conditions are explained in the server guide.

Exia, the Innovative ManagerExia stands beside the gatekeeper in every town.

Exia stands beside the gatekeeper in every town. Pay with Innovative Tokens (IT) from your in-game balance, or with the items she names. She never teleports.

Subclass: unlock once per character at main class level 75 by handing in Reiria's Soul Orb, the Infernium Scepters of Kernon, Golkonda and Hallate and 30,000,000 Adena, or for 250 IT. Noblesse: the Interlude quest stays the normal route; skipping parts 1 and 2, Noblesse at once, Moonstone and Hellfire Oil are price not announced. Third class and skill books (Divine Inspiration books 2 to 4, for Ancient Stones or IT): price not announced.

Magic Support Stone: 50 IT. Epic Keys for Frintezza, Antharas, Baium and Valakas: 30 IT each, for now. Subclass opens one day and Noblesse three days after the launch; no launch date has been announced.

Innovative equipmentThere is another chapter beyond S-grade.

There is another chapter beyond S-grade. Innovative weapons, armor and jewellery are planned for a later level-80 update, adding a new collection to work toward as the season develops.

This is a future expansion of the equipment journey. Its release, item details and upgrade requirements will be announced with the update.

A changing world

Fresh hunting grounds, encounters for every group size and reasons to gather again.

09
Swapping solo areasA familiar world should still have somewhere new to take you.

A familiar world should still have somewhere new to take you. Solo hunting areas swap every two days, giving independent players a changing setting for their next session.

Return to a different hunting ground every 48 hours and discover a fresh route through your progression.

Swapping party areasBring the same friends to a different challenge.

Bring the same friends to a different challenge. Party hunting areas swap every two days, keeping group sessions from settling into one endless route.

The 48-hour rotation gives your party new surroundings to explore together and another reason to plan your next hunt.

Epic bossesSome encounters deserve the whole side.

Some encounters deserve the whole side. Epic bosses give larger forces a reason to assemble, prepare and contest a major objective together.

The concept will expand with new epics and multiverse mechanics in later additions, building on those large-scale encounters as Innovative develops.

Semi-epic bossesA smaller side should have a battle to call its own.

A smaller side should have a battle to call its own. Semi-epic bosses create objectives around smaller groups of rivals, with space for coordination and commitment.

New encounters and multiverse mechanics are part of the planned expansion of this system, giving smaller sides more to pursue over time.

Static raidsKnow when to gather your party.

Know when to gather your party. Static raids spawn at specific times, turning the next boss encounter into something your group can plan around.

Prepare your lineup, arrive together and be ready when the window opens. Exact spawn times belong to the published raid schedule.

Low-rate playstyle eventsTake a little time to remember the longer road.

Take a little time to remember the longer road. Low-rate playstyle events revisit a slower pace of progression within Innovative’s wider season.

These events offer a change of rhythm for players who enjoy a more deliberate hunt. Their format, availability and rewards are announced with each event.

Daily eventsGive today’s session a different destination.

Give today’s session a different destination. Daily events add regular opportunities to join an activity beyond your usual hunting and progression.

Check the published activity schedule for what is running, when to join and the rules for taking part.

Solo, party & raid instancesChoose a challenge that fits the company you keep.

Choose a challenge that fits the company you keep. Solo, party and raid instances give different group sizes their own encounters to take on.

Head in alone, build a party or assemble a raid. Each instance has its own entry requirements and rewards, explained before you join.

Sunday sieges & custom eventsGive your side a reason to gather on Sunday.

Give your side a reason to gather on Sunday. Sieges and custom events make the end of the week a focus for shared preparation, rivalry and server activity.

Plan around the published Sunday calendar for siege details and the custom events joining them.

Competition

From individual duels to rival sides: different ways to fight, climb and earn recognition.

05
Swapping OlympiadThe arena should keep asking something new of you.

The arena should keep asking something new of you. Olympiad rotates between different styles, bringing variety to the way you prepare and compete.

Adapt to the current format and find another side of your class. Each rotation’s rules and timing are published with its schedule.

Anti-zerg mechanicsGive coordination a place beside sheer numbers.

Give coordination a place beside sheer numbers. Anti-zerg mechanics are intended to shape participation in selected encounters and create room for more than the largest force.

The applicable limits and conditions belong to each encounter’s rules, so your side can understand the fight it is entering.

PvP rewardsLet a good fight move your character forward.

Let a good fight move your character forward. The PvP rewards system connects eligible player-versus-player encounters with rewards beyond the result itself.

Reward conditions and available prizes are defined in the server rules, giving competitive players a clear reason to seek their next challenge.

Daily player rankingsMake today’s performance count.

Make today’s performance count. Player rankings add a daily race for recognition, with rewards for the players who finish in first, second and third place.

Follow your position and aim for the podium. The qualifying activity, scoring rules and rewards are published with the ranking system.

1v1, 3v3 & 7v7 rankingsProve yourself at your own scale.

Prove yourself at your own scale. Automatic player ranking brings separate competitive formats for 1v1, 3v3 and 7v7, from an individual duel to a full party contest.

Build your lineup, compete in your chosen format and follow your place in its rankings. Match conditions and scoring are explained in the arena rules.

Your character

Prepare for the journey, develop your playstyle and make each return to Aden count.

09
Mana potionsKeep your next spell in mind.

Keep your next spell in mind. Mana potions support longer adventures, with a reuse delay that makes the timing of your recovery matter.

Restoring mana remains part of preparing for a fight and managing it as it unfolds. Potion recovery and cooldown details are set in the server rules.

NPC buffer & Buff BookPrepare once, then head into the world.

Prepare once, then head into the world. The NPC buffer and reusable Buff Book offer buffs lasting one hour, keeping your preparation close at hand.

Special buffs require either active Premium or a Magic Support Stone in your inventory. Choose the support that fits your character before the next hunt, instance or encounter.

Special ability treePut more of your own playstyle into your character.

Put more of your own playstyle into your character. A special ability tree adds choices alongside ordinary class progression, giving you another way to develop your strengths.

Explore the available branches and work toward the abilities that suit how you want to fight.

Attendance rewardsMake coming back part of the journey.

Make coming back part of the journey. Attendance rewards give regular visits their own progression, with rewards to collect as you return to the game.

The attendance schedule and claim conditions show what is available and how to work toward the next reward.

In-game player marketFind your next upgrade where the adventure happens.

Find your next upgrade where the adventure happens. An in-game player market gives players a place to offer items, browse other players’ listings and trade within Lineage II.

Turn a useful find into an opportunity, or look for the piece your character is missing.

Upgradable shirtsLet another piece of your equipment grow with you.

Let another piece of your equipment grow with you. The upgradable shirt system creates a progression path of its own, giving your character smaller goals between major upgrades.

Work through the available tiers and check each upgrade’s requirements before choosing your next step.

AchievementsKeep a record of the things you worked for.

Keep a record of the things you worked for. Achievements turn milestones into goals you can follow, giving familiar activities another sense of direction.

Explore the available objectives, track your progress and claim the rewards attached to completed achievements.

PremiumChoose the extras that suit your time in Aden.

Choose the extras that suit your time in Aden. Premium adds an optional set of benefits, including access to the special buff selection without a Magic Support Stone.

The published Premium information explains its benefits, duration and conditions before you choose a package.

Premium windowOpen the premium window with .premium or the Innovative icon in the sidebar.

Open the premium window with .premium or the Innovative icon in the sidebar. It shows your Premium status, your IT balance and the current bonuses.

Buy Premium with Innovative Tokens: 1 day costs 50 IT, 7 days cost 300 IT and 30 days cost 1,000 IT. Each package adds its days to the Premium time your account already has.